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Configure a project

After you create a project, you can configure it in the ArcGIS QuickCapture designer using either the graphical interface or a JSON editor. You can modify the appearance or behavior of existing buttons or groups, or add new ones.

QuickCapture project item

A QuickCapture project is an item in your ArcGIS organization. You can view and change its thumbnail, title, summary, description, and access constraints in your organization. Those updates are reflected the next time the project is updated on your mobile device.

QuickCapture designer

The following can be edited in the graphical interface for the project:

  • General—Set the required or recommended location accuracy, display preferences, location editing preference, and quality of captured photos.
  • Layers—Manage layers used by the project. By setting a layer as default, any new buttons added to the project will use fields of that layer. For all layers used in the project, you can also set default values and variables for all fields within each layer.
  • Map—Select a map to be used by your project. By default, the organization default basemap will be used. Optionally, choose a different online basemap, web map, mobile map package, tile package, or vector tile package. Choose to show the map side by side with the buttons when the project is viewed on a tablet device in landscape. Only maps with Web Mercator spatial reference are supported.
  • Project details—Edit the project thumbnail (use landscape images with a 3:2 aspect ratio), title, data recovery email, summary, description, and terms of use. Hyperlinks can be used in the project description.
  • Exclusivity groups—Prevent multiple line, polygon, or streaming point buttons from capturing data at the same time by placing them in a group. Only one button in a group can be active at any one time.
  • Project user input—Create project user inputs. These allow users to define values that will be captured along with captured records. An example might be the cost center of the user.
  • Webhooks—Configure webhooks used in the project and specify the name, target feature layer, webhook URL, and information to be included in the payload. You can add multiple webhooks in a project and set the status to be on or off for each of them.

The following can be edited in the graphical interface for groups:

  • Label—Label shown in the project for the group.
  • Number of columns—Number of columns in the group.
  • Default state—Expanded or collapsed. The default is expanded.
  • Colors—Outline color of the group as an HTML hexadecimal value.

New groups can be created by dragging the group icon onto the project preview.

The following can be edited in the graphical interface for buttons:

  • Label—Button label.
  • Image—Button image. Consider the size of your button when choosing an image. Button images are limited to 1 MB.
  • Size—Button size can be small, medium, or large.
  • Shape—Button shape can be rectangle or rounded corner rectangle.
  • Colors—Colors of the button background and outline as HTML hexadecimal values.
  • Data—Type of data to be collected for each field when the button is tapped.
    • Capture mode (points only)—Capture point or capture license points.
    • Take photos—Off, optional, or required. Hide camera preview.
    • Capture fields—These can be fixed values, device variables (for example speed or accuracy), or user input variables that allow users to enter or select a value from a list once the button is pressed.

New buttons can be created by dragging the button icon on the project preview. The new button will have the fields of the default layer. If a default layer has not been set for the project, the author will need to add the data source for the button by selecting it on the Data tab of the button side panel. An existing button can be duplicated or deleted. Select the button in the project preview and choose the Duplicate or Delete button on the Appearance tab of the button side panel.

Drag Duplicate or Delete buttons

These properties and more can also be edited by changing the project JSON.

Streaming points

A project author can configure a point button to capture continuously, similar to how line and polygon buttons operate. Streaming point capture is useful when you want to record GNSS metadata and other data such as speed for every vertex along a path. Each vertex of the path is represented by a point and can be continuously autosent to ArcGIS.

If a button user input is applied to a point button, streaming mode cannot be enabled on that button. If streaming mode has already been selected for a point button, a button user input cannot applied to that button.

Streaming point capture is not designed to actively track the location of fieldworkers. To learn more about types of point capture, see ArcGIS Tracker.

Fixed values

Fixed values can be applied to fields when a button is pressed. This fixed text is defined by the author and constrained by the field type and length. For example, an integer field could not accept a decimal or text value.

Device variables

Device variables are used to automatically populate QuickCapture fields with common GIS attributes. Not all variables can be applied to all types of fields. For example, the timestamp variable only applies to fields of type date.

The following table lists variables that can be used with line and polygon layers:

VariableDescriptionCompatible field type

username

Currently signed in user name.

Text

positionSourceType

Category of the position source. Potential results are Unknown (0), User (1), System Location (2), External Device (3), and Network Device (4).

Integer

startTime

Date and time the button is activated.

Date

endTime

Date and time the button is deactivated.

Date

The following table lists variables that can be used with point layers.

Note:

Some variables will be automatically assigned to button fields that have a specific name. You might choose to manually create these named fields in your feature layer, or optionally select Capture GPS receiver information when creating a feature layer in ArcGIS Online or creating a feature layer in ArcGIS Enterprise.

VariableDescriptionCompatible field typeName of field variable will be automatically assigned to

username

Currently signed in user name.

Text

-

positionSourceType

Category of the position source. Potential results are Unknown (0), User (1), System Location (2), External Device (3), and Network Device (4).

Integer

esrignss_positionsourcetype

sensorName

Location sensor name. This is the same variable used for internal position source or external device. It replaces pluginName used in older releases.

Text

esrignss_receiver

captureTime

Time of capture in UTC.

Date

esrignss_fixdatetime

latitude

Latitude in decimal degrees.

Double

esrignss_latitude

longitude

Longitude in decimal degrees.

Double

esrignss_longitude

altitude

Altitude above sea level or ellipsoid in meters.

Double

esrignss_altitude

horizontalAccuracy

Horizontal accuracy of the x,y coordinates in meters.

Double

esrignss_h_rms

verticalAccuracy

Vertical accuracy of the z-coordinate in meters.

Double

esrignss_v_rms

speedMS

Ground speed in meters per second.

Double

-

speedKPH

Ground speed in kilometers per hour.

Double

esrignss_speed

speedMPH

Ground speed in miles per hour.

Double

-

speedKTS

Ground speed in knots.

Double

-

verticalSpeedMS

Vertical speed in meters per second.

Double

-

verticalSpeedMPH

Vertical speed in miles per hour.

Double

-

verticalSpeedKPH

Vertical speed in kilometers per hour.

Double

-

verticalSpeedKTS

Vertical speed in knots.

Double

-

direction

Direction of travel measured clockwise from north in decimal degrees.

Double

-

magneticVariation

Angle between magnetic and true north in decimal degrees.

Double

-

The following table lists additional variables that can be used with point layers when an external GNSS receiver is used:

VariableDescriptionCompatible field typeName of field variable will be automatically assigned to

fixType

Type of position fix for the coordinate. Potential results are NoFix (0), GPS (1), DifferentialGPS (2),PrecisePositioningService (3), RTKFixed (4), RTKFloat (5), Estimated (6), Manual (7), Simulator (8), and SBAS (9).

Integer

esrignss_fixtype

deviceAddress

Address of the device.

Text

-

sensorName

Name of the device. This is the same variable used for internal position source or external device. It replaces deviceName used in older releases.

Text

esrignss_receiver

deviceType

Type of external device. Potential results are Unknown (-1), Bluetooth (0), Serial Port (1), and Bluetooth LE (2).

Integer

-

networkName

Name of the network position source. This is only available for network location providers.

Text

-

networkAddress

Address of the network position source. This is only available for network location providers.

Text

-

networkPort

Port of the network position source. This is only available for network location providers.

Integer

-

geoidSeparationCustom

Difference between the WGS-84 earth ellipsoid and mean sea level as defined by the user in the app settings. This is available for all location provider types.

Double

-

antennaHeight

Distance from the antenna to the ground surface is subtracted from altitude values in meters.

Double

-

altitudeType

Selected altitude type. Potential results are altitude above mean sea level (0) and height above ellipsoid (1).

Integer

-

geoidSeparation

Difference between the WGS-84 earth ellipsoid and mean sea level as reported by the GNSS receiver in meters. This is also sometimes referred to as orthometric height.

Double

-

accuracyType

Type of accuracy reported by the horizontalAccuracy and verticalAccuracy properties. Potential results are RMS (0) and DOP (1). RMS is root mean square accuracy. This is calculated based on a 68 percent confidence interval for latitude, longitude, and altitude errors reported in the GST sentence provided by the receiver. If the receiver does not support GST, DOP is used instead. DOP is a dilution of precision based accuracy. This uses a constant user-estimated range error (UERE) value to estimate horizontal and vertical accuracies.

Integer

-

confidenceLevelType

Accuracy confidence level. Potential results are 68 percent (0) and 95 percent (1).

Integer

-

positionAccuracy

Mean radial spherical error in meters. This encompasses both horizontal and vertical error.

Double

-

latitudeError

Value of latitude 1-sigma error in meters. This property is only populated if your positioning device supports GST sentences in NMEA streams.

Double

-

longitudeError

Value of longitude 1-sigma error in meters. This property is only populated if your positioning device supports GST sentences in NMEA streams.

Double

-

altitudeError

Value of altitude 1-sigma error in meters. This property is only populated if your positioning device supports GST sentences in NMEA streams.

Double

-

hdop

Positional data's Horizontal Dilution of Precision (HDOP).

Double

esrignss_hdop

vdop

Positional data's Vertical Dilution of Precision (VDOP).

Double

esrignss_vdop

pdop

Positional data's Positional Dilution of Precision (PDOP). The equation used to determine PDOP is PDOP^2 = HDOP^2 + VDOP^2.

Double

esrignss_pdop

differentialAge

Age of the differential signal and correction used by the GPS receiver to differentially correct the position in seconds.

Double

esrignss_correctionage

referenceStationId

Differential reference station ID (DSID) of the station used by the GPS receiver.

Integer

esrignss_stationid

satellitesVisible

Number of positioning satellites visible at the time of location capture.

Integer

-

satellitesInUse

Number of positioning satellites being used to return the position data.

Integer

esrignss_numsats

Exclusivity groups

An exclusivity group is used to ensure only one button within the group is active at any time. Consider capturing a series of lines that represent the changing condition of a footpath. As you travel along the path, the condition may be excellent, good, or poor. Press the excellent button to start capturing a line representing an excellent section of footpath. When the condition changes, press the poor button immediately. Capture of the excellent line will stop and capture of the poor line will start.

Exclusivity groups are typically applied to polyline and polygon buttons, but you can also add point buttons that are streaming mode enabled. Buttons from different template groups can be included in a single exclusivity group, and multiple exclusivity groups can be applied to a project.

Project user input variable

The project user input variable value is populated by the app user and can be applied to one or more buttons in a project. The app user enters the value; however, the project author must define the buttons and fields to which the variable will apply.

A project user input variable is different from a button user input variable in the following ways:

  • Only one project user input variable is defined per project.
  • Its value is entered by the user before pressing a button. If the user input is set as required, the user is prompted to enter this value when starting the project but can edit the value at any time.
  • Its value can be applied to any text fields in any buttons.
  • It is defined by the project author in Settings > Project user input.
  • It cannot be applied to a text field that is configured with a range domain or coded value domain.

Properties of the project user input variable are as follows:

  • Label—Text that will appear as the title of the project user input dialog box in the app.
  • Text field type—Can be single-line text or multiline text.
  • Apply hint—Display hint text on the project user input dialog box in the app.
  • Apply an input mask—Define the format for data entry by using characters and symbols to define an input mask.
  • Required—Specifies whether the user input value must be provided by the end user of the mobile app before any button can be pressed. When not required, the end user can optionally enter a user input value by selecting the edit button (next to the user input value displayed at the top of the screen) and typing a value.
    Note:

    When applying a user input value to a feature layer with required fields, ensure that its required property is set to true to avoid submission errors.

To assign a project user input variable to a capture field of a button, on the Data tab, from the drop-down menu of the capture field, select Project user input. Project user input variables can be applied only to text fields without domains.

Choose a project user input for a text field.

In the mobile app, the user will be prevented from entering text that exceeds the length of the data field.

Button user input variable

A button user input variable value is populated by the app user after a button is pressed in a project. The app user enters the value; however, the project author must define the buttons and fields to which button variables will apply.

A button user input variable is different from a project user input variable in the following ways:

  • Many button user input variables can exist in one project.
  • Values are entered by the user after pressing a button.
  • Can be applied to only one field within the one button.
  • Configured by the project author on the Data tab for each button.

Properties of the button user input variable are as follows:

  • Label—Text that will appear as the title of the project user input dialog box in the app.
  • Text field type—Can be single-line text or multiline text.
  • Apply hint—Display hint text on the project user input dialog box in the app. Not applicable when configured with a range or coded value domain.
  • Apply an input mask—Define the format for data entry by using characters and symbols to define an input mask.
  • Required—Specifies whether the user input value must be provided by the end user of the mobile app after a button is pressed.
    Note:

    When applying a user input to a feature layer with required fields, ensure that its required property is set to true to avoid submission errors.

Depending on field type, different user input variable parameters are available:

  • String—User input label, display as multiline or single line, hint, input mask, required.
  • Integer—User input label, required.
  • Double—User input label, required.

To assign a button user input variable to a capture field of a button, on the Data tab, from the drop-down menu of the capture field, select Button user input and select Create new.

Choose a button user input or create new

If you create a button user input for a field that has a domain (either coded value or range), the choices will be presented to the user as a single choice list. Free text cannot be entered when a coded value domain is present. When a range domain is present, data entry will be limited by the range.

Input masks

An input mask defines the format for data entry by using characters and symbols as part of a project or button user input variable. When you apply an input mask to a user input variable, values entered by the user must follow the specific pattern defined by the input mask.

To apply an input mask to your user input variable, define the mask in the userInputs.domain.inputMask property.

The following table lists the characters and symbols that can be used in an input mask:

CharacterMeaning

A

ASCII alphabetic character required. Characters can be A through Z and a through z.

a

ASCII alphabetic character permitted but not required.

N

ASCII alphanumeric character required. Characters can be A through Z, a through z, and 0 through 9.

9

ASCII digit required. Digits can be 0 through 9.

D

ASCII digit required. Digits can be 1 through 9.

H

Hexadecimal character required. Characters can be A through F, a through f, and 0 through 9.

B

Binary character required. Characters can be 0 through 1.

>

All following alphabetic characters are uppercase.

<

All following alphabetic characters are lowercase.

!

Switch off case conversion.

\

Escape the special characters listed above to use them as separators.

The mask consists of a string of characters and separators, optionally followed by a semicolon and the character used for blanks. The blank characters are always removed from the text after editing. The following table lists example masks:

Example maskDescription

>A<xxxxxxxxxxxx

Text that starts with a capital letter followed by any lowercase characters.

AAA-AAA-AAA;_

Unique identifier that uses dashes as separators and underscores to represent each character that is to be completed.

B9.99;-

Represents a pH value. The number is constrained to start only with 0 or 1 and can only include two decimal places. A dash is used to represent each character that is to be completed.

999-99-9999

United States Social Security number.

(999) 999-9999

United States phone number.

900 kg

Weight in kilograms between 0 and 999.

99999

United States 5-digit ZIP Code.

AAA

IATA airport code.

Webhooks

Webhooks are a widely supported method used to allow multiple applications to interact with each other, using HTTP POST requests to pass callbacks between them. For more information, see Wikipedia's page on webhooks. Common uses for webhooks include sending notifications via email or SMS, posting messages to social media, automatically writing records to a spreadsheet, and updating enterprise databases.

In QuickCapture, webhooks can be set up and activated when a record is submitted. For example, after a successful submission of information to the feature layer, the webhook could be called and trigger another action, such as sending a notification email, appending the record to a spreadsheet, and sending an alert.

Your workplace may have its own webhook provider, but a wide variety of third-party workflow services are available, such as Integromat, Microsoft Power Automate, Zapier, and tray.io. All of these can be used to incorporate QuickCapture as a trigger for a greater automated process. In particular, Integromat has a QuickCapture connector, allowing you to integrate QuickCapture into your webhook workflow with minimum difficulty, and without the need to configure the webhook in the QuickCapture designer or to input a payload URL.

There are many ways you can use QuickCapture as a trigger in your workflows. To get started, Integromat has templates that you can use to include attachments in your email notifications, add records to spreadsheets, and create calendar items. To learn more, see Automate workflows with Integromat.

A webhook can be configured in the QuickCapture designer by choosing Webhooks from the project Settings. When creating a new webhook, provide the following parameters:

  • Name—The name of the webhook (unique within the project).
  • Target feature layer—Select a single feature layer. The payload will be sent to the configured webhook URL each time a record is submitted to this layer.
  • Webhook URL—Where the project information will be sent. This needs to be provided by an external webhook provider.
  • Event data—Choose what information will be included in the payload, including project details, information of the user, portal and submitted record, and response from the server.
  • Status—Determines whether this webhook will be enabled when the project is saved.

Project validation

Analysis is performed to help validate data and diagnose your project configuration when you open, save or share the project. Guidance is provided to help fix errors or warnings on the Messages pane. Click on the error or warning message to locate the issue.

The project can be saved with warnings. However, it cannot be saved until all the errors are resolved. Issues that may prevent saving include the following:

  • Invalid data sources—Feature layers and map that have been deleted or unshared.
  • Empty required fields—Fields marked as required must have a device variable, user input, or fixed value defined. When assigning a user input to a required field, ensure the user input variable is also marked as required.
  • Invalid project settings—Incompatible values for recommended and required horizontal accuracy, settings marked as required must have valid input, invalid webhook configuration, or a project without any buttons configured.

JSON editor

As the graphical interface functionality evolves, you can always edit the project JSON code directly. You can copy and paste code between the QuickCapture designer and your preferred JSON editor, or edit it directly in the designer. There is limited syntax checking in the designer, so be careful when making edits. Checking code snippets in an online JSON validator may be useful.

Note:

When editing properties of type decimal in the project JSON, you must always use a period (.) as the decimal separator. Other decimal separators will not work.